One doesn't need to be a gamer in order to make the most of the metaverse. CoM as a platform welcomes all sets of audiences, players, and enthusiasts to maximize and make the most of the metaverse in whatever capacity they might desire.
New-age Students
Healthcare Consultants
2D and 3D artists
Animators
Engineers
Architects
NFT creators
Faculties & Education Sector Personals
Virtual Touring/ Tourism
Interactive Social Media Experience
Businessmen & Virtual Economic Opportunities
Most importantly, Immersive Games for Gamers
Institutions
Virtual space has the capacity to host all sectors and reach out to a whole new set of citizens through the metaverse. Companies/ brands are invited to explore how they can expand their need scope through a platform like this and reach out to a whole new sector. The metaverse's limitless potential reaches beyond tech companies and gaming platforms and transcends into multiple aspects of any business.